Void 6-7-2019 Update (MAC and Bug Fixes)
Void (Beta Build) » Devlog
Phew, what should have been a simple "Just build out a Mac version" turned into a week of having to redo the lighting and other emergency bug fixes because I didn't install the Mac builder for Unity 3+ years ago.
OUTSIDE OF GAME CHANGES:
- Playable Mac build is uploaded- it should work?
- Video playthrough (of half the demo) is uploaded and linked as well.
GAME PATCH NOTES
- Fixed Ranger floating at a weird angle on Wednesdays.
- Slight purple tint to everything now based off global light. May keep, may not, but it does unify things.
- New dialogue for Ranger, Ethan, Importer, and Amelia, after the completion of rescuing Ethan.
- Spinning attack no longer leaves the attacks hitbox permanently on.
- Some tree collision boxes have been revised.
- Ethan follows faster now, doesn't need to be talked to to finish the escort mission as long as he's close enough to the drop-off point.
- Talking to the Ranger is mandatory to get the key after rescuing Ethan, rather than Ethan unlocking the door secretly.
Files
Void PC 6-7-2019.zip 225 MB
Jun 07, 2019
Void MAC 6-7-2019.zip 269 MB
Jun 07, 2019
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Void (Beta Build)
Adventure through the abyss as the Void Walker
Status | On hold |
Author | Sharev |
Genre | Adventure, Visual Novel |
Tags | 3D, Fantasy, Hack and Slash, Singleplayer, Third Person, Unity |
More posts
- Project On-HoldJul 13, 2022
- Void's "Void Submersion" Update: 2-16-2020Feb 17, 2020
- Void 7-9-2019 (High Refresh Rate Monitor Fix, New Loading Screen)Jul 10, 2019
- Void 6-11-2019 (Talksprites, Blocking, and Bugfixes)Jun 12, 2019
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